Create a fully playable, choice-driven story game titled “SIGNAL//AFTERDARK”. CORE CONCEPT Create an atmospheric interactive mystery in which the player receives a repeating distress signal from an abandoned research station. The player must communicate with the station’s remaining system and one unidentified survivor, decide what to reveal or conceal, and uncover what happened. The AI must write the story, dialogue, response options, character reactions, branching events, and endings. The stor
Created by lkl